Total war rome remastered guide11/26/2022 ![]() Better get practicing, because Merchant management is going to fill the next couple of months until Humankind is eventually released in August. If everything goes to plan, like it often did during Medieval 2 campaigns, you can have an army of Merchants generating thousands of coins per turn. Overall, Merchants shouldn't be ignored in Total War: Rome Remastered. You can place Merchants inside cities as well as on resource nodes, large cities can provide a decent amount of experience.The game will now spawn Rebel merchants who are often low level and good candidates to attack with your own Merchants.Once your Merchant is a high level, you can send him to buy out other Merchants and generate extra coin.Keep an eye on Merchant traits: like Medieval 2 there are Traits for Merchant effectiveness.Keep a goal in mind: unique resources that are far from your empire make the most coins.Move your Merchant to different resources every 10 or so turns.General tips for leveling up your Merchants: Overall, Merchants shouldn't be ignored in Total War: Rome Remastered. This obviously works in reverse as well: if you're playing as Egypt, sending a Merchant across the world to Britain to look for Furs is the equivalent. Once you reach the ideal merchant spot, something like Ivory in Africa, or Dyes across the Egyptian Empire, your Merchant should be at a high enough level to stand his ground against any nearby Merchants looking to buy his business. That hasn't changed, and now Merchants can complement a larger trade network. For anyone who previously played Rome: Total War, you'll know that Trade was completely busted in terms of gold income. ![]() Merchants can now establish new trade routes that didn't exist before. This is a fresh mechanic that is brand new to Rome Remastered. Merchants Can Now Establish New Trade Routes That's to say if you send a Merchant down the road to a nearby settlement and leave him there for 40 years generating coin from wood (when there is wood literally all over your empire), he won't make as much coin as he would if you sent him halfway across the world to buy and sell expensive (and rare) dyes. Resources that are very uncommon near your empire also generate more coin.Resources that are far away from the empire typically generate more coin.That means any tips and tricks you had for Medieval 2 will work here, too. This makes sense: the games were originally designed on the same engine. It seems like Feral Interactive took the mechanics of Medieval 2's Merchants and slotted them right into Rome Remastered. ![]()
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